Lords of Midnight
Platform: Commodore 64
Gametype: Undefined
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The Lords of Midnight brings to life this epic land, as Doomdark's forces aim to wrest control of its 4000 screens. Your initial party of the task contains four fighters - Luxor the Moonprince, Morkin (his son), Corleth the Fey and Rothron the Wise, each of whom has their own characteristics. Many more lords can be recruited as the game progresses, with names such as Lord Dreams, Lord Blood and the Utarg of Utarg. If Luxor is killed, only Morkin remains under human control.

The game can be won in two ways - by overthrowing the full might of Doomdark's forces, or by stealing the moon ring back from its location (a task only Morkin can attempt), meaning that the game can be played as a straight strategy title or an RPG of sorts.

The land of Midnight includes lakes, keeps, plains and forests (the Fey are usually located here). You can always look in each of the 8 compass directions, meaning that the game features 32000 views - a remarkable tally in systems of this size.

Doomdark's forces, the Foul, move at night, giving the game a turn-based structure. Your characters can also die at the hands of dragons, skulkrin and wolves.

Trivia

The first person to complete the game was Robin Candy, who reviewed it for Crash! magazine. When they featured it on their covertape seven years later, he wrote the playing guide. This included basic gameplay and control details, as well as a vague, semi-prose guide to how he completed it.

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Description from the packaging:

You're in the land of Midnight, fighting Doomdark the Witchking and trying to locate and destroy the Ice Crown, the source of Doomdark's power. Doomdark is a formidable and devious opponent, and the treacherous terrain of Midnight holds bone-chilling surprises. Only the strong, the wise, and the very fortunate will prevail, even the most experienced strategists will be challenged.

Features:
Graphic adventure game contains more than 32,000 different landscapes.
Easy to use command menus.
Game can be played as a quest, a war, or both.
Computer acts as a challenging opponent, controlling enemy strategy.


http://www.mobygames.com/game/lords-of-midnight_
